Nature's Business Lesson: Innovate or Die

Mars scientist Nathalie Cabrol talks about her passion for exploration and urges America to explore even in tough economic times.

Staying put means death - it is true physically, true spiritually and true intellectually - Mars Scientist Nathalie Cabrol

IdeaFestival founder Kris Kimel has said on numerous occasions, most recently at the IdeaFestival 2015 First Look event at Copper&Kings, that there are two types of companies today, "innovative and dead." If the following facts from "what evolution can teach us about innovation" are accurate, then how true it is.

This study revealed that the periods during which any single company can consistently maintain above average results are decreasing, regardless of industry, size of firm or geography. Using a series of rolling five-year periods for their analysis, the researchers found that just 5% of companies were able to string together ten or more years of superior performance, and less than a half percent of their sample (only 32 firms out of the 6,772 analyzed) performed above their peers for 20 years or more.

The truly outstanding performers in this study were those able to string together a series of short-term competitive advantages, rather than maintaining a single long-term advantage. (italics supplied)

Stay curious. Be Curious again.

Wayne

Research: Successful Creative Teams Embrace Differences

Creativity must be invited. If you're an artist, entrepreneur or scientist, you know that successful innovation and discovery is not always a straightforward process. It's often about stage-setting. It's about making unexpected connections. It's about living in the question. 

So what kind of creative teams produce memorable or significant products?

This sociological research referenced by Gijs van Wulfen on LinkedIn looks at how some of the most popular video games of all time became so popular, examining over 12,000 games produced from 1979 (yes kids, it's true) to 2009, and the nearly 140,000 career histories of the team members that created them.

What did they find?

Game changers are likely to be developed by teams that include cognitively different groups... [and] 

Teams comprising industry veterans are less likely to produce games that deviate from the norm. Including newcomers is a significant positive predictor of distinctiveness.

Moreover, older firms and highly cohesive teams with "cognitively close" developers were less likely to innovate.

So on teams chasing a common vision, diverse people, backgrounds and minds produce the most lasting and memorable change. Diversity is a strategic advantage.

Stay curious.

Wayne

Here's to the Oddballs

"I'm sorry. I'm from Britain" "Why are you crying? These are just numbers." "The closer we get to beauty, the closer we get to truth." Daniel Tammet @ IdeaFestival 2010 Louisville, KY

At Scientific American, creativity researcher and cognitive psychologist Scott Barry Kaufman writes about the connection between certain kinds of disorders and creativity, flagging a study linking "artistic engagement and the genes underlying schizophrenia and bipolar disorder."

Kaufman:

To be sure, the effects are really small (the genes explain less than 1% of the variation in artistic engagement), and the results do not mean that if one has a mental illness they are destined for creativity (or that creative people are destined for mental illness). Nevertheless, the results are consistent with other solid studies showing there is a real and meaningful link between the schizophrenia spectrum and artistic creativity (see herehere, here, and here). Indeed, the supplemental data shows that the strongest relationships are between the genes underlying schizophrenia and engagement with music, the visual arts, and writing.

So there's something here worth exploring. But what exactly is going on?

Describing related research of his that details some of his findings on the subject, Kaufman emphasizes that autistic-like or schizophrenia-like characteristics can be found all along the personality spectrum. For his allied study, he explores "negative schizotypy" (autistic-like) and "positive schizotypy" (schizophrenia-like) traits, finding, like the more recent study he references, some correlation between the latter and creative expression. It's also consistent with prior research of his that identifies "an openness to experience" as being a crucial element of the creative mind.

That creativity, of course, is not restricted to the "artistic variety," and Kaufman lists historic figures - Einstein, Newton and Darwin - who exhibited characteristics of positive and negative schizotypy. Given a history of being marginalized because of his supposed learning deficits, Kaufman is particularly allergic to labeling, and much to my satisfaction ends the piece with a small tribute to the "oddballs" of the world.

Reading "How is Creativity Differentially Related to Schizophrenia and Autism?" I was reminded of autistic savant Daniel Tammet, whose hushed IdeaFestival 2010 talk to a rapt crowd remains for this introvert a moment that won't soon be forgotten. A portion of that talk can be seen above.

So, yes! "Here's to the oddballs." We need every kind of mind.

Stay curious.

Wayne

Watchmakers, Pilots and Why Close Counts

Too much resolution stops giving you information and becomes merely noise.... Seth Godin, yesterday.

An IdeaFestival speaker last year, Clive Thompson has written a thought provoking piece for New York Times Magazine on the competition between master mechanical watchmakers in Switzerland and the makers of smart watches such as those from Pebble and Apple.

How, he asks, can the analog watchmakers compete? As it turns out there are several advantages an analog watch possesses. For one thing, it will never go out of style because the software that powers it is no longer up the job, or because the hardware itself is inadequate and can no longer efficiently process the code, or the software developer has made a business decision to move to a different code base in anticipation of future features.

With some cleaning and care, a well made analog watch, in contrast, will last generations. While Swiss watchmakers often cater, as Thompson points out, to a relatively wealthier clientele, they've clearly thought hard about the differences between their craft and one driven by software, and about what competitive advantage, if any, they hold against digital makers. For example, I found this rethinking of the hands of a watch imaginative.

"...owner[s] can set an activity goal, like 8,000 steps for a day. Then the watch displays how close you are to meeting it, using the hand on a small, secondary dial: At 2,000 steps, for example, the hand would point to 3 o’clock, signifying 25 percent. Eventually, the dial could quantify all sorts of data: How full is your inbox? How close is your friend to arriving at the restaurant? To Ronnie Bernheim, co-owner (with his brother André) of the watchmaker Mondaine... this approach is superior to the blunt accuracy of a screen. A watch hand is 'glanceable,' as he puts it, because it’s only semi-accurate; we peek at an analog wall clock to get a general sense of the time of day, not a precise one.

Many years ago when I was actively flying for fun, cockpit instrumentation was dial-based. Today, while such analog (and lossy) information is slowly being replaced by screens in so-called "glass" cockpits, you will find analog instruments such as an attitude indicator, a vertical speed indicator, an old-fashioned compass with its magnetic heart and a turn-and-slip indicator tucked away somewhere in the panel, at the ready to help the pilot find home should the digital readouts suddenly blank.

For watchmakers, pilots and innovators, questions have more value if the context is known.

If you haven't seen the IdeaFestival 2015 speaker lineup, please have a look! And remember that festival passes are now on sale. Follow us on twitter (@ideafestival) or on Facebook (facebook.com/ideafestival) for updates, as well as links throughout the day to interesting finds on the web.

I hope to see you at the IdeaFestival!

Stay curious.

Wayne

IdeaFestival a "Talent Attraction Strategy"

This morning's first look at IdeaFestival 2015 drew a fantastic crowd at Copper&Kings in Louisville. Mayor Greg Fischer and IdeaFestival founder Kris Kimel made several announcements, revealing, for example, that the Kentucky Innovation Network will be a title sponsor this year! We're thrilled they're back.

As one attendee pointed out on Twitter, the festival, among may other things, is "a talent attraction strategy." And like the Kentucky Innovation Network, we are interested in making a difference.

Kris previewed many of the incredible speakers who will be on hand in Louisville Sept. 29 - Oct. 2. Representing over 20 of the brightest minds on the planet, why not hire them? You may just encounter a new idea or make an unexpected connection that will change you - or your business - for the better.

You must follow one rule, though. Just

stay curious.

Wayne